Hey all !
I'm trying to make a sound volume relative to the distance between the source and the listener, I can't find informations about that, at the moment the manual is broken and some precious topic are missing !
So, I'm on a big layout, I want the player to hear sound volume based on how far he's from the source, for example an ennemy firing 1000 pixels aways, the volume must be low and as I get closer from the source the volume is higher.
Any ideas on this ?
Thanks !