I had problem with the collision between my player and a monster. Using "on collision with... " my player take damage in the first contact, but if I leave the player over the monster, the player don't take more damage unless I separate him and make it collide again. There is a form of trigger the collision every tick?
And I'm new here. The program is the most easy and intuitive I ever seen. Really fun at end of the day!
EDIT: I forgot say it, sorry: the monster had the "SOLID" behaviour. The hero the platform one.