I've been going round in circles trying to figure out the minimal steps to leaving a room (a lobby I've set up in one app), so that I can then join a new room for a paired-separate game with a host and client, that have nothing to do with the lobby, which is a controlled host. I've tried using Signalling:Leave room, and On signalling left room do a new Join, but the join doesn't do anything. I've tried using Room:Disconnect, and On peer disconnected doing a new Join, but again, the join doesn't do anything.
Thanks.