I am fairly new to C2 and I am running into an issue that I have not been able to correctly address yet. I have a floor tilemap, the object is on layer 2, player on layer 1, and background on layer 0. I can't seem to get the player to collide with the top of the floor instead of sitting on the middle of the floor.
Here's what it looks like:
imgur.com/a/OMJI6