That first one does not work, because the water level can be anything.
About the blend mode. How should I do that? Is there some sort of layer mask thing that I can use for this? I know i can change the blend mode, but should i put the particles over water layer and which blend mode then would be best?
Now the particles are pinned to character, because i don't wanna them appear from wrong part of character. (only mouth and nose) Can this be problem?) If character is not in water, it has spawn rate 0 and in water it's 2.
edit: now the bubbles appear at the same layer with water, but i cannot find any good blend mode for it. The problem is that the background color and contrast and everything can change and the water color can change also. So it may be impossible to find some easy "color trick" for this. :/