I'm using nearly exact code from Ashley's multiplayer tutorial...
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When my game connects to Scirra signalling server, the Multiplayer.IsConnectedToSignallingServer event fires over and over and over, outputting "Connected, logging in..." forever basically. The Multiplayer.LogInWithAlias line, I assume never sends/fires or if it does, the Multiplayer.OnSignallingLoggedIn event never receives/fires. The connection never completes.
Is there an issue with the Scirra signalling server or is the tutorial old or am I doing something wrong?