If you want a game in which the axis of rotation never changes, as in the example you sent, it might be easier if you just give the Origin Image Point an offset, like in this working example I made:
http://examples.gamesintheattic.com/rotation/
Use left and right arrows to move.
Not sure if this solves your problem, though...
The .capx is here:
http://examples.gamesintheattic.com/rotation.capx