One question :
variable_maxscore = 5000
if maxscore >= 5000 -> enemy add to private variable hp 100 , exp 100 , dmg 100 add to maxscore previous value score
the problem is that this formula does not add private variables to monsters
the game is endless runner so enemy is created for every 2 or 3 or 4 seconds
basically its something like that
enemy -> on created -> score -> maxscore -> enemy add 100 hp , etc...
It doesn't work , i think that something is wrong with my logic
please help or just reply topic i just explain it better to you