Hello. Long time no see.
I would love to have your inputs on how to simulate a slower computer to test C2 game.
Before I upgraded my computer I had computer that was about 7 years old (but not low budget, it was good for its time, it was gamer computer from 7 years ago) and I spot bugs in the game I am working on. Now having faster computer the bugs are gone. It is not good because I want people with a little slower computers and mobiles be able to play game without the bug. The bug will render the gameplay unplayable.
I am not too keen to pull out things from computer physically for just testing purposes, that has to be said.
I have a feeling it is the cpu because it has to go through lots of array usage and iterations every 0.2 second.