Hi,
Is there a way to simulate a mouse click, in the same way we can do it with the 8 direction behavior?
Here is what I'm trying to achieve : to go through dialogs in my game, one has to click to pass to the next phrase. But I'm now implementing Gamepad controls. I'd like to make it so that when pressing button A on a gamepad, a click is simulated so that it launches the next phrase without having to rework my code.
Possible?
Thanks!