Hi! I'm making a tank game, and I dont know how to write the formula for non-retangular shapes of terrain.
Look this example on the image below? How do I make this with 'set tiles' function?
Thanks!
You did see R0J0's example, why are you asking the same question again and again? Just use the bottom part of the sine function (event 2 in that example), or fill a rectangular area on the tilemap and then erase a big circle from it (event 5 in the example).
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dop2000 Thanks man. Sorry being repetitive, be patiente with me. I saw his example but I really didnt get how his expression works. But now you gave a nice tip. I will try erasing to make the shape a I want.