I got the enemies to move and attack! Everything's working out great so far. My only problem at the moment is that they only attack when all of them are in range (they're melee, so unless they're all around you, they won't attack). One of the enemies seems to be able to attack me while being alone, and he deals more damage than the rest, so the melee attack system is kinda flawed. Any idea on how to make the system calculate distance individually? Here's a screencap of the events being used.