I have my game set to when
KEYBOARD> Shift is down > set platform gravity to -85
then
KEYBOARD> on Shift released > set platform gravity to 125
The intention is to make the object float like his has a jet pack when shift is held then drop like a rock when shift is released, and it works....sorta.
The gravity stays at -85 when you release the shift button, so while he drops like a rock you jump up in the air like its halo.
somebody help me fix this.