Pretty simple, I have searched the forums but can't seem to find the answer, I know this will be simple as but I just cannot get it correct.
When player A shoots enemy, enemy goes backward away from player A no matter which way the enemy is facing or the player's mirrored or not mirrored.
Thanks.
I can get the enemy to go backward if player A is facing right, but as soon as the enemy starts to walk away from player A, I get nothing.
P.S This is for a Platform game style.