Pretty self-explanatory. I keep testing out my game but can never see anything past the initial block the sprite started on.
Nevermind, figured it out, but is there a way to scroll?
yep, in the system actions, you can set scroll in a few ways
a simple but effective horizontal smooth scrolling would be
var speed
every tick -> set scrollx to scrollx+((player.x-scrollx)*dt*speed)
And... this would be set how? >.<
#Nooooooob
You can just add a behavior to the character called "Scroll-To", much easier than "Tick-Scrolling"
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I recommend you read the fabulous manual. It covers all of this :)
Also, there are now brilliant tutorials in place to cover the very very basics.
Thanks so much MathandScience