I created the animation of a character with two versions, one with normal images and another with images in the normal map color scale. I created two separate scml files with the same animations, but I already explained, one with animation images and another as a mask for the nomal map. Using another test sprite, static png tested the normal map effect on C2 and works perfentiously. But by applying the same effect to the scml file, it does not work. How can I solve this problem?
https://media.giphy.com/media/3o7btRQKliL9ATAuB2/giphy.gif
https://media.giphy.com/media/3o7bucDc2GwEeM5NxC/giphy.gif
You need to use pin behavior on each part is spawned
But, I'm already using it. The placement of the animation is not the problem. My problem is the light effect does not apply to the SCML file
It should work with the light effect, SCML demos had no problem with the effects... I don't know your technical implementation, did you check Z order?
Otherwise... I cannot help you without .capx
It should work with the light effect, SCML demos had no problem with the effects... I don't know your technical implementation, did you check Z order? Otherwise... I cannot help you without .capx
Uploading file
Joannesalfa https://drive.google.com/open?id=0BymfA ... GhXRWpiR0U
I can not say that the project was serious, I was just studying the size of the sprites on the screen, time of the animations, movement. Adding things little by little, and things were growing like a snowball. So disorganized that it may hinder the understanding of events.
I got your capx, give me some time so I can check it
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the problem is:
There no way to apply this effect like that, you could use old method to import scml as multi-sprites, that's only workaround, we have to ask lucid why there is no access to each part to apply the effect such as character map?
Joannesalfa
Thanks for your attention, I already tried to get in touch by the forum on the official website of the spriter, and the posting of support for the spriter here in the forum of scirra, but I did not get an answer. While I wait, I keep trying.
There a workaround, you need to create your new layer to apply like "Normal map layer" and apply the effect, I ended up like this, I didn't like this solution, perhaps you could make a simple test demo.
I understand, I'll create another layer to manage the images with normal map. If you can apply the effect, put the result here