The easiest way to achieve that is with 'save game'.
You could for example trigger the 'save game' with 'On DragDrop drop'
TextX|On DragDrop drop -> System| Save game to slot "position"
and load it in the 'on start of layout' event.
System| On start of layout -> System |Load game from slot "position"
The whole thing would be much easier if you use only one text-object and instances of it not so many different text-objects. Now in this example you have to trigger 'save game' with every text-object.