Hi. I'm working on a fighting game right now and I'm gonna have some combos for it as well. I have a combo that is done by hitting one button over and over, so when you hit the button for the first time, animation 1 will run, when you hit it again animation 2 etc. But there's a problem, I want all of animations to be run one after another, no matter how many times the player hits the button, like I want animation 2 to start right after animation 1 finishes and etc.
Any suggestions?
Thanks!