Hey,
I am creating a fangame of an RPG and as in all RPGs, there are dialogues.
I reassure you, I can do dialogues.
By cons I have a problem ...
As you can see in the image, a text appears when some dialogues are present. This text is simply an "*" that introduces each new sentence at the beginning of the line.
The thing is, there is not a single dialogue, so I would like to set this text to invisble.
If the text has two sentences and two lines, I would like "t_dialogue_étoile3" to be visible.
Example:
Dialogue 1:
* Howdy!
* I'm Floowey.
* Floowey the floor.
Dialogue 2.
* I really like potatoes because ...
and that's all !
* Do you agree with me?
Dialogue 3.
* I like eating earth.
* I like to dance dancing dancing ...
dancing dancing dancing.