How do I get this to work? Cant use the rotate behaviour and so far am using the "rotate towards angle" which is triggered by another action (it rotates very nicely). My main issue is getting it to repeat. ideally I need my object to appear, wait a few seconds, then rotate shoot. The appear and wait bit I've done. Its the repeating of the rotate action thats proving difficult. Would a variable of some kind do it?
Thanks
Horace