Hey,
I have a ball with physics on it, and I'm trying to attach a "tail" to it using revolute joint. The problem is that after I attach it, it kinda breaks the physic movement on the ball itself, when I try to throw it around.
Is there a way to use revolute joint without affecting the physics on the object I pin it to?
I tried using the Pin behaviour with the rope style and it kinda works, but it would look a lot better if there was a way I could use it as a revolute joint.