How would I make it so when an object collides with another it will be destroyed and respawn randomly on the layer?
on event object 1 collides with object 2
action destroy object 1
action create object 1 on the layer at x = random(Range), y = random(Range)
for Range, type in the minimum and maximum boundaries you want the object to spawn inside.
Thanks! That helped alot! Is there a way to get the object not to spawn inside other objects?
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you could check if the object is overlapping whatever object you don't want it to spawn in. if that happens, delete it and respawn it again.