Hi,
I want to let the player bounce off after a collision. I did use following code.
on collision player with enemy
- > Player -> Simulate control jump
This actually works fine, but however if the player hits the enemy for the third time (and the player haven't touched the ground since then), no jump will be performed.
So is there a way to do following?
on collision player with enemy
- > Player -> Set Jump Counter to 0 (I know there is no action like this)
- > Player -> Simulate control jump
Or has anybody another idea to let the player bounce off from an emeny after collision?
Thank you!