Hi guys,
Is there a way to replace the tiled background event/object with sprites in the autorunner example (look under new projects).
I would like to have, instead of the one tiled background,I would like to have a little bit of variety in my autorunner's ground. I thought perhaps a sprite with several different frames, and then an event spawning random instances of those sprites one after the other, but that would take up a ton of memory, wouldn't it?
Help!
-Ys