Hello guys!
I have created THIS example. Like a summary i have...
- Road (solid sprite)
- Camera (Bullet + Scroll To)
- Player (Bullet + Platform)
- 2 traps.
Platform have maxspeed, acceleration and deceleration to 0.
All the bullets have speed 400.
Every time you touch the trap, the layout is restarting.
I wanted to create a platform mobile game, that can only jump. That's why the platform have mspeed, acc & dec = 0. The bullet behavior make the player never stop.
The camera is a little bit to the right, so the player can see what's coming.
My problem is:
After i create the .apk with Intel XDK, when i play the game, i have some short freezes when the traps appear. Sometimes, the freezes can stay 1 second.
When i test it on wifi, the game moves 2 times better.
Could someone help me? I don't understand why it's moving like this. I mean, it's a simple example, with 5-6 objects. My phone is Samsung S4 mini, but i tested the apk on many others, and the same results. Or maybe some export tricks? I really appreciate, thank you!