Hey!
I am using for Construct 2 for quite some time now, but I never got this issue solved.
When I have 2 players colliding, both sharing the same sprite, how do I know which one I am referring to?
E.g. "Player on collision with Player", is there any way without having to check for a variable every time?
In Unity you have Player and then you have the "collision" GameObject. So when you and the other player collide, "collision" always refers to the other, while in C2 you can not do that for what I know.
Sure you can do something like: "If ID == 1" then do smth, but is there any other way to refer to a certain instance of the collision?