This might be a little of topic, but I'm trying to merge my current game (designed around the platform template game) with this example, and obviously there is a totally different way of the two working, one with a pinned animation to a container player, whereas the platform template just uses a character with animations. What is the preferred method in C2 of transferring this platform engine over to a game made with the platform template? I know this isn't the best topic to ask this in, but it may be useful for other who wish to do the same thing! :D Once I've sorted this out, I'll try and see how well the slopes work, hopefully we could have a really good system here!