Guys, does anyone know how I could say start thinking.
1. When you click a play button, a (red) line, is able to move to the right, and after that whenever you go over the sound of the object is executed.
Can anyone shed some light?
put an var on every sound namend active make it a boolean wich is false
Event:
on Playbuttonclicked
Action:
Red bar move
subEvent:
if redbar is on collision with sound
set the var of the sound to true
Subevent:
if sound is clicked (with condition active is true)
Play sound
i hope that helps
yonda
THANK YOU for that answer. I am planning an app which (sort of) uses such a feature as well. V -
Develop games in your browser. Powerful, performant & highly capable.
no problem here to help
yonda is right ask anytime and someone will help you
Unable to find the answer and I'm posting here, unfortunately I'm only managing to post at DROPBOX, the forum is giving error.
Anyone who wants to check the image link is below.
https://www.dropbox.com/s/zvuxzf1c6yiym ... eading.png
Thanks guys.