I tried this way.
When walking to the right, it is fine. But for the other sides it ends up upside down. I've tried every way.
Hope this helps, I´ve simplified the process but you can use the "direction" variable you used before if you want <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
https://www.dropbox.com/s/yz0erazuy2co9 ... .capx?dl=0
EDIT: added screenshot just in case
Can you fix this?
https: //www.dropbox.com/s/bn80vyzjknkqeb0/Icant.capx?dl=0
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Someone help me? ç.ç
I made a similar topic a little while ago; read up and see if you like it.
The method doesn't check for collisions with solid objects; you'll have to code that in yourself.
You looked my example? Does your way, you can put animation 4 directions at the enemy? One that works?
Here you are, done
https://www.dropbox.com/s/fauhz5a0fwkwk ... .capx?dl=0
<img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
Oh man, thanks. You helped me a lot.