- Make a global variable like "WaitDelay".
- Make new global parent action (that all layouts use) If WaitDelay > 0 // Every 1 Seconds // Subtract 1 from WaitDelay
- Make your event trigger if WaitDelay = 0 & other conditions met..
- When you want to trigger your Wait, just set WaitDelay to 5 or however many seconds you want to wait..
I think... im just running this through my head / how i would do it.
What do i know... Maybe that helps. If not, sorry
Hey! You're that Cosmochoria developer! I talked to you on Kickstarter about creating my first game Nice to meet you again.
Now, I don't really understand what you're talking about but from reading this over like 10 times I can tell that I probably should explain my question a little bit more. I've made a full Capx that explains everything in-depth
.
I'm actually VERY new to these forums (As you can tell) so I have no idea how to put in an attachment, but I do have a dropbox link with a download. Again, sorry for not knowing how to put in an attachment.
https : // dropbox.com /s/ 10a023wmftrm1qf/My%20Problem.capx?dl=0
(Remove the spaces)