I'm trying to make the "wait" action to work with no luck.
Here is what I have in mind:
Keyboard | Down arrow is down -----> System | Wait 2.0 seconds
Player | Platform is on Floor System | Scroll to (player.X, Player.Y)
It works fine for me. Just created a quick layout with just that one event and it waits two seconds and then focuses on the player. What exactly are you trying to have it do? What other events, behaviors, etc. do you have going on?
My goal is to make the player look down and see more of the scenario.
The problem is that I'm using the ScrollTo behavior and that's why my idea is not working.
Ah, like how you can do that in some platformers? Try creating an invisible camera sprite instead, maybe you'll have more luck with that.
Good idea but I had to setup a variable for the camera.
It's almost done. It needs some improvement to get it done.
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Now I know why isn't working. I need to verify if 2 seconds has passed since both criteria has met and then do the actions.