I have two projectiles-one for the player called bullet, the other for the enemy(Roc) called GlowBoulder. The bullet collides with the enemy just fine, however, the GlowBoulder does not collide with the player. Both have the same bullet behavior, both are on the same layer so I'm not sure what's up with the GlowBoulder. Thanks.
https://www.dropbox.com/s/xd0wv5g9o7ycn ... .capx?dl=0
You forgot to include your Weapons event sheet somewhere so it is not used.
Yep, after 15-20 minutes of debug checking the collision of everything I realised this....sigh
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Thanks. This project has been drawn out and rewritten. Starting to get loopy and miss things. Thanks again.