Hi, First of all, excuse me for my bad english :)
I'm try to making a physic based puzzle game like "Tricky Tower" who is a Tetris like game.
And i have a collision problem with the Bricks/Tetrominos : They dont stack properly like i want and there is always a gap/shift of 1 or more pixels depending on how many bricks are stacked, and thats annoying because thats ruine the stability of the tower block after block and make it wobbly.
All hitboxs are based on 16x16 areas
Bricks have : physic behavior, solid and much more
I'ts probably a stupid question but how to get rid of these thing ?! I've tried everything but nothing work...