G'day to All
i Have a probelm, after make my game and publish in the Play Store i see some bugs and try to fix those bugs I change and add some things to the game the final size with the Android Crosswalk Build on Intel XDK its of 22mb and the memory usage its 129 mb, when i touch the button "play" the game close, and this not happen in the previus verision
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... I change and add some things to the game ... when i touch the button "play" the game close ... this not happen in the previus verision
... I change and add some things to the game
... when i touch the button "play" the game close
... this not happen in the previus verision
I could be wrong, but, perhaps you created a new bug ?
Do you have any suggestions on how he can fix it? It also happens for me.
Without knowing what his or your events are, Gleedaniel13, it will be near impossible.
A capx could help with some insight.