Hi!
Situation: 3 secs after game is running there is a 2 sec freeze and i tested with debugger it shows cpu: 181%, Physics simulation: 172% on iphone 4s.
-Game has no logic and only 7 physical objects on a new project.
-I also disabled the physics behavior of objects and enabled them 5 secs later it is the same situation, when the behavior is enabled it runs for 3 secs and then 2 secs of freeze, after that is runs on 58 FPS.
Have anyone seen this happening before and how do you solve it?
Thanks!