I have a easy question...
this is the capx: https://www.umbriadesign.it/test_fps.capx
result:
I made an easy example, we have a blue square that is moving at angle 0 by 600*dt pixel every tick...(so, if you change the timescale, will be fine) with a countdown.
in 60 fps, for example, the square reach 490px, but a 34 fps, will be 859.... I read somewhere how to fix this problem by some formula...but I don't remember...
I would like to have the same result(o very close, like 20 different px it's fine) with different fps...
thank you very much <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">