Hello everybody, I am developing a card game and I have a problem, maybe trivial: I created some spawner objects that generate themselves an object (let's call it "Global") that has an animation with several frames. Global object is the entire hand of a player.
I need to create the following condition: if the Global object (that is the player's hand) has some certain frames (e.g. frame 3, 5 and 7), an event will activate.
So, I set the condition:
(Global) Animation frame = 3 & 5 & 7
The problem is here, because the game recognizes the first frame (3) and the event is already active, while I need the event to be activated ONLY if there are ALL 3 frames, not only the first.
How can I fix this? Thanks in advance! (and sorry for my bad english)