Hi! I'm wondering why does my platform-behavior character keeps playing the moving animation (well, it just plays the start once and again fast) after it collides with a wall. I've tried many things:
!=(Platform is moving) && Platform is on floor: set animation to default.
Player.Platform.Speed < 5: Set animation to default.
Platform has wall to left: Set animation to default.
But nothing works, it just keeps playing the start of the walking animation.
I know there must be a easy way to fix it and I will feel like an idiot when you tell me, but I can't lose more time on this xD thanks in advance!