I have a bunch of standard .json files that define components. I was hoping I could use C2 to parse the .json files and create a .png image; but it seems that Scirra uses a special .json format.
I've got the File Chooser working, and I can grab the text of the file using AJAX. But there doesn't seem to be a good way for me to parse the data. Is it possible?
Here's what my .json data looks like:
{
"name": "basic_gun",
"columns": 4,
"rows": 6,
"tileWidth": 32,
"tileHeight": 32,
"tiles": [0, 1, 2, 0, 0, 3, 7, 0, 0, 1, 1, 0, 0, 1, 1, 0, 10, 1, 1, 14, 1, 1, 1, 1],
}
There are only 15 values that can go in my grid (which can be variable in size). My plan is to have a 32x32 sprite for each value and lay them out appropriately by columns and rows. Then I'm hoping to be able to take a snapshot of the canvas and invoke a browser save. I'll have to change the canvas size dynamically after reading in the .json file... Is that possible?