Does anyone have done some experimentation by developing a poker like game with Construct 2?
I would be interested in algorithms used for the hand evaluation (flush, straight, 3 of kinds, 2 pairs, etc.). I am still not sure if it would be easier to build a plug-in or if the hand evaluation can be done with the C2 events.
I am using right now the data representation used in this thread but open to change if there is an easier way for hand evaluation.
http://www.scirra.com/forum/randomized-an-array-for-a-deck-of-cards_topic45833.html