Platformer shooting

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  • Hi!

    I`m trying to make sort of arena-platformer game, where player shoots incoming waves of enemies. And i have a problem - character shoots only one direction (lets say from left to right). When i walk with my char from right to left - shooting still goes from left to right (shooting the wrong way, i hope i explained that clearly).

    So, how do i fix this? I`m very new with Construct and still figuring things out. I presume its because of "Origin"? Other than that i dont know where to look.

    Thanks!

  • You should provide a sample capx describing your problem for more efficient help next time ;)

    To start with, how do you do your shoot ? Did you add a turret behavior on your character ? How does your bullet move ? With a bullet behavior ? If so, you have to change the "angle of motion" of the bullet when you spawn it.

    For this, do something like that : <img src="http://imageshack.us/scaled/landing/46/enk3.jpg" border="0" />

  • construct.net/en has a capx file that shows you how to set this up. Also, construct.net/en is a great page for learning a lot, I know it helped me out a bunch.

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  • Thanks for your help!

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