The main problem I'm having is detecting whether the player is on the floor (for a jump). Is there a way to do that only with the physics behavior?
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Sushin
You could have an invisible sprite on the surface of the platform and check to see whether your character is overlapping.
Or pin a sensor object position only below your sprite and see of it's overlapping the floor.
spongehammer
Colludium
Works good enough. Thanks!