Hi everyone,
I am currently making a tap and jump game. Everything will run itself, player only have to tap the screen to jump over the cliff, the same goes to the enemy, but enemy will jump over the cliff itself.
When enemy had collision with player, the expected outcome is,
- Background and Block will stop
- Player and enemy will stop
- Wait 2 sec, restart layout
But the actual outcome is very different from what i expected, outcome such as the enemy just push player to the edge of the layout, and it doesnt trigger "On collision with object" or after the enemy push player for few sec then only trigger "On collision with object".
Hopefully someone can give me some help <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">
My capx file : https://www.dropbox.com/s/0avf07x0m4m0y ... .capx?dl=0
Thanks!