I have a Sprite object and an Array object.
The Array object belongs to the container of the Sprite object.
Within the event sheet, I create the Sprite object and Push several values onto the Array.
I check the Array UID and Width and they show correctly.
I then Call a Function, passing the UID of the Sprite as the parameter.
Within the Function, I pick the Object instance by the passed parameter.
At this point, checking the Array returns the original empty pre-container Array, despite the Sprite object container of the Array being picked.
Is there something I am missing about the behaviour of Containers and object picking?
Attached is a .capx example.