I have sprites that chase my player via Pathfinding. When the sprite goes to the edge of the layout or outside the layout, Pathfinding is disabled? I mean, the object no longer Pathfinds to the player. Why is this happening?
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Pathfinding breaks the layout into a grid. Outside of the layout is out of range, otherwise there'd need to be an infinite grid, which would be unmanageable. I wrote a plugin extension to deal with the case where you want to allow a range beyond the "normal" layout bounds.
http://www.blackhornettechnologies.com/ ... oPLUS.aspx
Well would you look at that, it works! Thank you, blackhornet