Hi thanks so much for responding,
Yes after testing each possible variable, after like 5 hours I figured out that the enemies were moving to the conditions set at the start of the map regardless of what solids were moved/spawned around afterwards
I was looking for could reset this "initial condition" but I couldn't find it.
Thanks for telling me.
My next problem is that I don't have "Regenerate obstacle map" as an action.
What I do is:
I click on action -> look at Layers&Layouts-> *But I don't see regenerate obstable map anywhere.