I'm working on a point and click, whenever I click somewhere my character walks to there.
For some reason the pathfinding seens to take a while before starting to move the character, cell size is pretty big and path is extremely simple, only 1 obstacle, so most of the paths have 2 or 3 nodes only.
Please check out the wip at http://www.cheny.com.br/puleomuro , click "Jogar" at the bottom right on first screen, and on seconds screen click any character.
You can press "M" to check out the pathfinding cells.
That doesn't seem to happen when testing the Pathfinding Template that comes with Construct2. Am I missing something?
I uploaded a capx representing the problem.