Hi all, I've been recently running into strange actions from the pathfinding behavior, which seems to work perfectly fine when first loading a layout, but when returning or going to another layout with the pathfinding-enabled creature, things get strange.
Some info (image may be large), blue nodes show the path the pathfinding is taking. First layout load on left, second on right:
Other info: the pathfinding is set to 40 Cell size with 6 border, obstacles set to solid walls (which are located where the black lines are).