The game resolution is set for 1024*768
The game sidescrolls with a 2048*768 background
I got 3 layers
1. 'background' - parallax 100,100
2. 'sprites' - parallax 100,100
3. 'UI' - parallax 0,0 - and some of the objects fixed with anchor.
This works fine in browsers, but then exported to windows phone (maybe other phone exporters as well) :
A. Some of the objects appear at wrong positions.
B: A status bar appear at the left side, forcing some of the game area out of the screen.
Anyone know a solutions to this?