You haven't given us any details with which to work, but the most likely culprits are you have changed their size (stretched) them on the layout, you are scaling the game window (thus stretching it inadvertantly), or you aren't snapping to any sort of grid so the position might be on a subpixels (make sure the position of the object didn't have and decimals). Beyond those, there's no way to guess, so possibly provide a capx so we can quickly see what's up.